| Author |
Thread Statistics | Show CCP posts - 38 post(s) |

Ventis Remiss
Red Bar Cave
1
|
Posted - 2015.11.03 14:35:38 -
[1] - Quote
I like the improvements on the probe scanner. - Mousewheel to resize the AU distance. - Been able to see a bubble that reflect the range and angle set on my DSCAN around my ship. - When I have deselect all the unneeded object, it seems faster.
Although, I don't like: - underlying a signature instead of having a solid green bar. It make it harder to just glance to see change. It seem like cosmetic change for cosmetic change. There no plus for us there. - Having to select a formation instead of having the last selected one as default. Forgot to carry good fonctionalities to the next version? - I can no longer refresh my probe scanner screen. What's the refresh rate of the probe scanner? Will any new object appear immediatly on my probe scanner?
That last question is a crucial survival thing in WH.
Keep up the the good work.
Thanks
|

Ventis Remiss
Red Bar Cave
1
|
Posted - 2015.11.03 15:06:44 -
[2] - Quote
CCP Goliath wrote:Ventis Remiss wrote:I like the improvements on the probe scanner. - Mousewheel to resize the AU distance. - Been able to see a bubble that reflect the range and angle set on my DSCAN around my ship. - When I have deselect all the unneeded object, it seems faster.
Although, I don't like: - underlying a signature instead of having a solid green bar. It make it harder to just glance to see change. It seem like cosmetic change for cosmetic change. There no plus for us there. - Having to select a formation instead of having the last selected one as default. Forgot to carry good fonctionalities to the next version? - I can no longer refresh my probe scanner screen. What's the refresh rate of the probe scanner? Will any new object appear immediatly on my probe scanner?
That last question is a crucial survival thing in WH.
Keep up the the good work.
Thanks
Having the last selected formation be autoselected is definitely something we overlooked from what I can see. Will raise a defect on it. How were you refreshing the old screen? We haven't changed anything mechanically in that regard.
Thanks for your reply!
To answer your question: You had to select All in the drop list in the filter field and it refreshed the Windows. That action was suggested to be able to see the "new" ghost site at the time it was introduced.
Keep the good work! |

Ventis Remiss
Red Bar Cave
2
|
Posted - 2015.11.03 15:32:32 -
[3] - Quote
CCP Goliath wrote:Ventis Remiss wrote:CCP Goliath wrote:Ventis Remiss wrote:I like the improvements on the probe scanner. - Mousewheel to resize the AU distance. - Been able to see a bubble that reflect the range and angle set on my DSCAN around my ship. - When I have deselect all the unneeded object, it seems faster.
Although, I don't like: - underlying a signature instead of having a solid green bar. It make it harder to just glance to see change. It seem like cosmetic change for cosmetic change. There no plus for us there. - Having to select a formation instead of having the last selected one as default. Forgot to carry good fonctionalities to the next version? - I can no longer refresh my probe scanner screen. What's the refresh rate of the probe scanner? Will any new object appear immediatly on my probe scanner?
That last question is a crucial survival thing in WH.
Keep up the the good work.
Thanks
Having the last selected formation be autoselected is definitely something we overlooked from what I can see. Will raise a defect on it. How were you refreshing the old screen? We haven't changed anything mechanically in that regard. Thanks for your reply! To answer your question: You had to select All in the drop list in the filter field and it refreshed the Windows. That action was suggested to be able to see the "new" ghost site at the time it was introduced. Keep the good work! I used to hit "show anomalies" twice myself :) Just double tapping any number 1-5 with the window active should theoretically do this (applies and then removes a quick filter) with the new system, but it's not something I've specifically tried out at this time. Be sure to let us know if there is a degradation in functionality here (though if there is I'll likely find it in my wormhole tonight! :D)
I tried it and it seems to do so! Thanks for the tips.  |

Ventis Remiss
Red Bar Cave
2
|
Posted - 2015.11.03 15:58:35 -
[4] - Quote
Hi!
There is one thing that I was hoping for in this new version of the probe scanner that is still not implemented.
There's an inconstancy with the fonctionnalities of other windows. When the probe scanner is in floating mode double-clicking on the title bar does not collaspe the window in a bar as other window do. Instead it goes in fullscreen mode.
That is pretty dawm annoying since almost any other ingame window works that way. And of course it happen when I'm in a hurry to access thing under that window.
Is there any plan to standardize that behavior?
Keep the good work.
Thanks! |

Ventis Remiss
Red Bar Cave
2
|
Posted - 2015.11.03 16:11:14 -
[5] - Quote
Hi!
I find it pretty cool to be able to direct the cone of my DSCAN toward any object in my Overview.
Is there any way to do so with anomalies and cosmic sigs?
Keep the good work!
Thanks
|

Ventis Remiss
Red Bar Cave
3
|
Posted - 2015.11.08 00:36:20 -
[6] - Quote
Andry Mex wrote:Please Install a different color to render the D-scan. White, blue, green but not red. Red color blends with the color of the signatures, it is not very convenient.
I agree. |
| |
|